[Unreal Engine] UE4影视级线性叙事实例制作训练视频教程

本教程是关于UE4影视级线性叙事实例制作训练视频教程,时长:6小时52分,大小:6.5 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,附源文件,作者:Michael Ricks,共16个章节,语言:英语。


Convergence between film/TV and video game pipelines has arrived in the form of virtual production tools and video game features that support linear storytelling. As realtime film continues its slow progress towards mainstream acceptance, there has never been a better time to get to grips with storytelling “in engine”. Understanding the why, how and when to use realtime rendering as opposed to offline rendering is a valuable skill for any filmmaker. The key to effective use of realtime engines on-screen and on-set is understanding how game cinematics are produced.


















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