[Blender] Blender复古游戏炸弹人角色实例制作视频教程

课程介绍
本教程是关于Blender复古游戏炸弹人角色实例制作视频教程,时长:1小时03分,大小:840 MB,格式:MP4,教程使用软件:Blender,作者:Dino Bandzovic,共8个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

Hello everybody and welcome to another blender course. My name is Dino and in this course, we are going to create a 3d retro game character "Bomberman".
This course is for beginners but if you are an advanced user this could help you as an exercise and also at the end of the course you will have a cool 3d render that you can use for your portfolio or animation.
Second, we will start modeling our head and face details. Next, we will add body and body parts and we will finish the modeling process by adding small details for the background like platform and bombs.
After that, we will use the hdri image for lighting up the scene which you can get from http://www.hdriheaven.com, and later we will position our camera for the final render.
Next, we will play with render settings and we will start adding materials. In the end, I will show you tips and tricks on how to increase the quality of your final render with compositing.
So let's begin and learn how to create 3d characters using a blender.



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